It’s official! I’ll be participating in this year’s Season of Docs where Google helps connect technical writers with open source projects and communities – I’ve teamed up with the GDevelop folks.
This month’s report is mostly about updating Enclave Phaser Template and the trip to London to give a WebXR talk at the FullStack conference.
Finally, after way longer than I wanted or expected, the Enclave Phaser Template was updated from Phaser version 2.6.2 to the currently latest version 3.18.1.
I’ve travelled to London last week to give a talk about WebXR at the FullStack 2019 conference that happened July 10th-12th in the Business Design Centre.
Two key events happened in June: I’ve attended the W3C workshop about Web games and presented indie perspective on the topic, and we’ve released our demo for the Meditations Games project.
Last week I had a great opportunity to meet with many folks from various companies at the W3C workshop on Web games which was held in Microsoft‘s office in Redmond to discuss the future of Web game development.
It all started in November 2018 when Jupi asked me if I’d be interested in a new project she’s doing with Rami Ismail. Given it was suppose to be a small game that takes no more than a few hours to develop, I was totally up for it.
Two weeks from now, 27-28 June 2019 at the Microsoft campus in Redmond, W3C will host a workshop about Web games. I’m lucky enough to be able to attend thanks to being part of the Mozilla Tech Speakers initiative.
Not much had happened in May: js13kGames 2019 preparations are ongoing, 100 Days of Code is progressing slowly, and we had another Gamedev.js meetup in Warsaw.
Another month, another meetup. After the first one this year at Warsaw IT Days 2019 in March, and then Gamedev.js Warsaw #11 in April, we’ve met again in Codility’s office on May 23rd and listen to some top quality talks.