I was sitting at the Heathrow airport’s gate waiting to board my flight to Sao Paulo where I was going to give a keynote at the WebBR conference, when I was asked to give a lightning talk at JS Poland 2019.
Two weeks ago, on Tuesday November 19th, we’ve gathered for the 14th edition of the Gamedev.js Warsaw meetup – it was hosted in the same building as the previous one (Warsaw #13 was all about js13kGames), but in the different place – a floor below of the WeWork spaces.
Back in August I was accepted to the first edition of the Season of Docs – Google’s program to connect open source software with technical writers. I was set to write a hyper-casual game tutorial built in GDevelop engine.
This month’s report is almost three weeks late, but I had my reasons: it was very busy recently, mostly js13kGames, MozFest, and WebBR.
I was lucky enough to be asked by Loup Design handling the Grant for the Web fund for Coil to showcase Web Monetized games at the Mozilla Festival‘s arcade booth – we were showing both Enclave Games creations and js13kGames entries from the Web Monetization category, and tossed in a WebXR game as it’s always fun to play VR games at such events.
Who would’ve thought I’ll send out the Gamedev.js Weekly newsletter issues three hundred times in a row, every single week since the beginning of January 2014?