Time to start the official preparations for the upcoming js13kGames 2019 competition. Why now? Because, as you can see below, there’s only 13 weeks, 13 days, 13 hours, 13 minutes and 13 seconds left till the start, that’s why!
One month after we’ve teamed up with Warsaw IT Days it was time to organize a meetup on our own. Well, kind of – we had some help from our friends running the meet.js Warsaw meetups.
It’s quite incredible and terrible at the same time that it took me about a year (if not even more) from when I started talking about 100 Days of Code to actually starting the challenge, but here it finally is.
Have you heard about Wreck-It Ralph animated movie? It debuted in 2012, and a few years later the second one, Ralph Breaks the Internet, was out at the end of last year. Why am I writing all this you may ask? Because Enclave Games and Ralph have something in common. Well, kind of…
March was all about me trying to start learning Phaser 3 to update Enclave Phaser Template and planning Gamedev.js activities at the Warsaw IT Days. First one didn’t work well, but at least the second one went better.
Another year, another edition of Warsaw IT Days. This time I’ve gone even further than usual and instead of just giving a talk (or two), I’ve organized a meetup, participated in a discussion panel and almost led a workshop.
Not much to tell, given the previous report was written less than two weeks ago. After a few months of trials and tribulations I’ve managed to sort stuff on my laptop and complete a full backup, including a total reinstall of the operating system from scratch.
Slow month with a happy ending during the last weekend – we’ve organized GameJam.js 2019 hackathon with the Polyjam crew in Warsaw for the Global Game Jam happening around the world.
Three weeks ago, on the weekend of January 25th-27th, GameJam.js 2019 had happened – it was hosted at the Warsaw University of Technology another year in a row.