A few days ago, on Saturday December 21st, I’ve helped organize Gamedev.js workshop where Michał Budzyński and Staś Małolepszy did really cool intro to the Entity Component System using Breakout game’s source code as an example.
I was asked to give a talk about the evolution of HTML5 games at the… Warsaw Ruby Users Group meetup. So I did.
Who would’ve thought I’ll be running around Warsaw and trying to cover Disney on Ice (Torwar) location and ConFrontJS conference (Engineering Design Center) at almost the same time, and get away with it?
I was sitting at the Heathrow airport’s gate waiting to board my flight to Sao Paulo where I was going to give a keynote at the WebBR conference, when I was asked to give a lightning talk at JS Poland 2019.
Two weeks ago, on Tuesday November 19th, we’ve gathered for the 14th edition of the Gamedev.js Warsaw meetup – it was hosted in the same building as the previous one (Warsaw #13 was all about js13kGames), but in the different place – a floor below of the WeWork spaces.
I was lucky enough to be asked by Loup Design handling the Grant for the Web fund for Coil to showcase Web Monetized games at the Mozilla Festival‘s arcade booth – we were showing both Enclave Games creations and js13kGames entries from the Web Monetization category, and tossed in a WebXR game as it’s always fun to play VR games at such events.
I’m lucky enough to be part of the Mozilla Tech Speakers program since the very beginning and it’s great to see how it grew over the years, and that there are so many super smart and talented people around the world participating. This year’s opportunity to meet some of them in person happened in Amsterdam this past weekend, on September 28-29th 2019.