12th September 2019 - 19:14
For the very first time since 2010 I was able to finally mix two of my passions: building web games and playing Neuroshima Hex.
4th September 2019 - 16:00
Js13kGames 2019 started on August 13th. Well, that’s mostly it for this month, so…
1st August 2019 - 16:00
This month’s report is mostly about updating Enclave Phaser Template and the trip to London to give a WebXR talk at the FullStack conference.
22nd July 2019 - 16:04
Finally, after way longer than I wanted or expected, the Enclave Phaser Template was updated from Phaser version 2.6.2 to the currently latest version 3.18.1.
4th July 2019 - 17:25
Two key events happened in June: I’ve attended the W3C workshop about Web games and presented indie perspective on the topic, and we’ve released our demo for the Meditations Games project.
30th June 2019 - 13:35
It all started in November 2018 when Jupi asked me if I’d be interested in a new project she’s doing with Rami Ismail. Given it was suppose to be a small game that takes no more than a few hours to develop, I was totally up for it.
11th June 2019 - 16:00
Not much had happened in May: js13kGames 2019 preparations are ongoing, 100 Days of Code is progressing slowly, and we had another Gamedev.js meetup in Warsaw.
2nd May 2019 - 15:07
April revolved around 100 Days of Code, Gamedev.js Warsaw #11 meetup and starting the countdown to js13kGames 2019.
15th April 2019 - 17:37
It’s quite incredible and terrible at the same time that it took me about a year (if not even more) from when I started talking about 100 Days of Code to actually starting the challenge, but here it finally is.
10th April 2019 - 16:28
Have you heard about Wreck-It Ralph animated movie? It debuted in 2012, and a few years later the second one, Ralph Breaks the Internet, was out at the end of last year. Why am I writing all this you may ask? Because Enclave Games and Ralph have something in common. Well, kind of…