I was invited to give a talk at the Andersen's office in Cracow during the Front-end Hero meetup on July 14th, where I talked about building games in 13 kilobytes.
July's W3C Games Community Group meetup was organized around Huabin Ling who gave a talk Advancing web gaming to new heights with Cocos showcasing capabilities of Cocos Creator.
After two years of online presence I finally decided to start appearing at physical events again, and ended up attending a Randlab meetup and the ConfrontJS conference two days later.
This month's W3C Games Community Group meetup was joined by the Web and Network Interest Group to discuss the intersection between games and networking technologies.
I wasn't planning much for October, but ended up with a whole lot of online events I've attended and actively participated in over the past month.
After June's meetup about Godot, Coil, and Pixi we've gathered online for the September one to talk about GDevelop with Florian Rival and Clément Pasteau.
August 13th is a special date for me tenth time in a row, since it is the day when the js13kGames competition starts. This year, like previously, we've gathered online at the kick-off meetup.
This time during our bi-monthly W3C Games Community Group meetup that happened June 22nd we had three presentations: Godot's and Pixi's history and future, and an update from Coil about the upcoming Web Monetization Workshop and the Rafiki project.