Another month passed by - I've continued my WebVR gamedev activities: writing, talking and demoing. There's still some js13kGames work to be done too.
I had the pleasure of visiting my home town and speaking at the local meet.js Lublin meetup - on September 3rd I gave a talk about the Gamepad API.
My first ever trip to South America lasted a week and ended a few days ago - thanks to Mozilla I was visiting Porto Alegre for BrazilJS, the biggest JavaScript conference in the world. Theme for this year was the ninetees (with Power Rangers and Back to the Future) as JavaScript just turned 20 years old, and all the breaks were filled with metal music.
I had the chance to go for my first work week with Mozilla - I was invited by the Developer Relations team (Technical Evangelism in particular) and spent a week from June 22nd till 27th in Whistler, Canada. It was a huge event with all the Mozilla employees and a bunch of lucky volunteers.
Since the last report from March (posted in the middle of April) I’ve focused on the Technical Evangelism activities with the Wizard Quest bugfixing in the meantime. I hope both projects will make me happy eventually.
With a major delay, but here it is – monthly report for March. It’s quite short, boring and a little bit pessimistic.
February was quite different from what I was planning to do, and that’s good. Instead of putting more and more pressure on finishing Wizard Quest, I decided to finish some client work. Due to various reasons there was little to none of that, so I was able to spend a whole lot of time working on my game.
I was lucky enough to be selected as one of the speakers for the Mozilla DevRoom at the FOSDEM event happening last weekend in Brussels, Belgium.
I decided to close as many active projects as possible in March. Unfortunately I wasn’t able to close them all, only a few, but I can still focus on that in April. Let’s see how the March report look like: