Time to start the official preparations for the upcoming js13kGames 2019 competition. Why now? Because, as you can see below, there's only 13 weeks, 13 days, 13 hours, 13 minutes and 13 seconds left till the start, that's why!
I was invited recently to the global gathering of all the Mozilla's employees and selected volunteers, second time in a row after the All Hands in Austin last December - this time it happened in San Francisco between June 11th and 15th.
I had an unpleasant surprise last month when my laptop decided to shut itself down and not allow me to turn it on for a few good minutes.
It seems the last few months were quite intense - either because of various events, or me finally getting back at writing. April wasn't different from that too.
I was invited by Flaki to give a talk at the Open Source Budapest meetup - guess what I talked about this time?
The submission deadline for the js13kGames 2017 competition was September 13th, but it took almost half a year to finish that edition and be able to write a post mortem.
Last month's report will be about... yeah, the exact same thing as the previous couple of months: js13kGames. At least this time I have a few resources and blog posts to share.
It's the fifth edition of the yearly, month-long online competition for HTML5 game developers, and I hope it will keep the tradition of being bigger and better than the previous ones.
I've created and open sourced Enclave Games' starter template for building HTML5 games with Phaser and I hope you can use it in your next gamedev project.
I had the pleasure of visiting my home town and speaking at the local meet.js Lublin meetup - on September 3rd I gave a talk about the Gamepad API.