Google Season of Docs and GDevelop

7th August 2019 in Gamedev

It’s official! I’ll be participating in this year’s Season of Docs where Google helps connect technical writers with open source projects and communities – I’ve teamed up with the GDevelop folks.

I’m gonna write a tutorial about building a game (demo) using the GDevelop game engine – a tool that helps you create HTML5 games without programming. Ewa will help me out by both designing the game and looking at the tool from the non-programmer point of view. We’re going to have the support from the creator, Florian Rival (who became one of the js13kGames 2019 judges too).

The upcoming month is called a community bonding phase, and after that we will have three months to create everything from scratch and document the process. I was quite active writing a few series of (game) tutorials for MDN web docs over the years and I really enjoyed it, so it’s great to be able to get back to writing.

It doesn’t mean I’m gonna stop my 100 Days of Code challenge – I still plan on releasing a few new Enclave Games projects this year, but this sounded like a great opportunity and I didn’t want to miss it.

Comments

Bouh

7th August 2019, 20:41

Hello i’m Bouh, moderator and contributor from GDevelop community. Congratulation for this ! I hope see you on forum/discord. see ya :)

end3r

7th August 2019, 22:04

Thanks, see you there!

Bruce

13th August 2019, 14:50

Hi, Andrzej! I read your tutorials on HTML5 game development with pure JS and Phaser on MDN. It’s been a great learning experience. Thank you!
I just started reading the official docs of Phaser. Is Phaser still your preferred framework to create new games with?
Best regards.

end3r

13th August 2019, 14:53

Thanks for the kind words! Yes, it is – I’ve started moving to Phaser 3 recently (see the latest update in Enclave Phaser Template for example).

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