Tradition of laughing while comparing what I wanted to do with Enclave Games in a given year versus what actually happened continues. Let’s recap the past year and prepare some plans for the upcoming one that probably won’t happen anyway.
Last month of the year, December, have seen a few events, and some swag being shipped to those who were suppose to get it a month or two ago already.
A few days ago, on Saturday December 21st, I’ve helped organize Gamedev.js workshop where Michał Budzyński and Staś Małolepszy did really cool intro to the Entity Component System using Breakout game’s source code as an example.
I was asked to give a talk about the evolution of HTML5 games at the… Warsaw Ruby Users Group meetup. So I did.
Who would’ve thought I’ll be running around Warsaw and trying to cover Disney on Ice (Torwar) location and ConFrontJS conference (Engineering Design Center) at almost the same time, and get away with it?
I was sitting at the Heathrow airport’s gate waiting to board my flight to Sao Paulo where I was going to give a keynote at the WebBR conference, when I was asked to give a lightning talk at JS Poland 2019.
Two weeks ago, on Tuesday November 19th, we’ve gathered for the 14th edition of the Gamedev.js Warsaw meetup – it was hosted in the same building as the previous one (Warsaw #13 was all about js13kGames), but in the different place – a floor below of the WeWork spaces.
Back in August I was accepted to the first edition of the Season of Docs – Google’s program to connect open source software with technical writers. I was set to write a hyper-casual game tutorial built in GDevelop engine.