Enclave Games Monthly Report: February 2017

25th March 2017 in Enclave Games

February was a little bit crazy – we were sick most of the time while trying to finish the Flood Escape game before my travel to San Francisco for GDC. It didn’t work.

GDC 2017 in San Francisco trip report

24th March 2017 in Events

I was invited by the Mozilla‘s Developer Relations team to help with their presence at the Game Developers Conference and related events happening in San Francisco.

Gamedev.js Warsaw #2

17th March 2017 in No category

Our second Gamedev.js meetup was moved to the new location – Hoża 51, and we liked it so much that we’re gonna stay there for longer.

Enclave Games Monthly Report: January 2017

23rd February 2017 in Enclave Games

Monthly report for January is here, although way later than it should be – check out what happened during that month.

Gamedev.js Warsaw #1 was a success

13th February 2017 in Events

We’ve started monthly Gamedev.js meetups in Warsaw – it’s a great opportunity to gather local HTML5 game development community in one place.

BLUR launch jam has started

3rd February 2017 in Enclave Games

I’ve teamed up with the BLUR folks to help them find HTML5 game developers eager to try the new messaging app that is also a platform to promote indie games.

WarsawJS #29

16th January 2017 in Events

Last Wednesday, on January 11th I had the chance to speak at the WarsawJS meetup that moved to a new place – Warsaw Spire. I decided to talk about Wizard Quest as this story is very well received lately.

Enclave Games in 2016, and plans for 2017

11th January 2017 in Enclave Games

The year 2016 is already over, so let’s see how it went. Was it bad? Better than 2015? Good? See for yourself.

Enclave Games Monthly Report: December 2016

9th January 2017 in Enclave Games

As you can imagine in December I wasn’t too active because of the inevitable Christmas time – I mostly focused on answering emails to not be swamped by them too much.

Wizard Quest updated and secured

5th January 2017 in Enclave Games

In my Gamasutra article I hate Wizard Quest I’ve mentioned I’ll bury the source code of this game someplace deep and forget about it for at least an eternity, but the feedback was so positive I decided to update it a bit after the release. Plus there was some security issues I had to take care of.