Support Phaser

5th December 2018 - 16:11

I don’t always publish blog posts about random things, but when I do, I really mean them. Plus I needed to show you a very cool addition to my sticker collection. (re)launched

6th June 2018 - 16:07

Usually most of my projects wait many months (if not years) in limbo queue to be actually released, because the TODO list have countless items on it and I constantly add more, but from time to time something happens and the item from the top is magically launched.

HTML5 Games: Novice to Ninja – technical reviewing SitePoint’s book

23rd March 2018 - 16:15

I’m happy to announce the book I was helping technically review is finally finished and available to be bought – HTML5 Games: Novice to Ninja witten by Earle Castledine and published by SitePoint.

Judging js1k 2018

19th February 2018 - 16:15

The history has come full circle – I was invited to become a judge in js1k, the same competition I was partly inspired by when creating my own, js13kGames.

Gamedev.js by the numbers

8th November 2017 - 16:29

The Gamedev.js YouTube channel reached 100 subscribers, so I was able to finally change the channel’s url to a memorable one instead of a random string, and the Gamedev.js Weekly newsletter reached 200 issues, so I decided it’s a good excuse to do a little review of other Gamedev.js-related numbers.

First Gamedev.js workshop in Poland

5th December 2016 - 17:01

It’s not that Gamedev.js workshop #1 was my debut in a role of the workshop lead – I did run one at Mozilla Festival in 2013 and the other at BrazilJS in 2015 – but it was the first one in Poland and at the same time the first one ever organized by me. I wanted to do it for the past few years already, but it’s better late than never.

Control mechanisms in JavaScript games

28th October 2016 - 10:49

I’ve just completed writing another quite big update for MDN Games – this time about implementing controls in HTML5 games using Captain Rogers: Battle at Andromeda demo as a case study and explained the source code of the pure JavaScript demo in detail.

AirConsole contest deadline extended to March 20th

4th March 2016 - 14:00

We’ve decided to extend the deadline for submissions to the AirConsole HTML5 Game Contest 2016 – you have more than two weeks left to send in your game.

AirConsole gamedev competition

26th February 2016 - 13:07

There’s a game development competition I’m (co-)organizing and it’s not js13kGames. The AirConsole team wanted to get involved in the HTML5 gamedev community and I’m helping them with that.

Celebrate #100 issues of Gamedev.js Weekly!

4th December 2015 - 14:18

It’s insane how the time flies. I recently started sending out Gamedev.js Weekly newsletter to fellow game devs, and now it looks like “recently” was almost two years ago!