I prefer to not come back to Wizard Quest as I literally hate that game, but when it was stolen and then sold cheap I had to do something about it.
June went through really quick because of the All Hands – first the preparations, then the actual week in San Francisco, and then the next one recovering from jetlag, and another catching up on emails and stuff.
I know the World Cup in Russia is closer to the end than the beginning, but given how much lag I have with some of my projects, I’m just happy I was able to post this before the final match. Waiting four years for the next World Cup would definitely not be a good call.
I’m getting back to the “tradition” of publishing monthly reposts three weeks late. This time the usual structure of the report will be a little different than the usual with a focus on the “Other” section.
It’s been a few months since I started working on the Progressive Web Apps series of articles for MDN Web Docs, it was way longer when I wanted to actually start doing that but didn’t have the time, yet the story finally have a happy ending.
Today’s blog post is less serious than the usual ones – it’s going to be about our new employee. It took me a few months to finalize this transfer, but I’m happy to announce the Enclave Games crew got bigger: we have Barbie on our side.
It seems the last few months were quite intense – either because of various events, or me finally getting back at writing. April wasn’t different from that too.
March was a busy month – I’ve finally finished writing the Progressive Web Apps articles and gave a few talks, mostly lessons learned from the js13kGames competition.
Finally, a not delayed Monthly Report. February was ok-ish given what were the plans – I haven’t worked on any of the gamedev projects, but I did wrote a few articles and attended some events.