Phaser workshop at the University of Wrocław
It was suppose to be a regular workshop for up to 20-30 people, but after it was announced the interest among the students was so big that we ended up with 80, and organized it in the lecture hall. I’ve adjusted the materials – I couldn’t interact with the participants 1-on-1 directly, so I cut the tasks and open questions in favor of having live coding session while I explain everything.
I had plenty of questions to the students though: what to do next, why something is not working etc, so they were still actively participating. Most of them had laptops and were following along – it was a new approach for me, but I think it went even better than expected.
It took about 3 hours to complete, just as planned, with one short break in the middle. I already had students asking good questions during the session, and ended up with many more at the end – that was really cool. I had the similar level of excitement from the students a few days earlier in Warsaw.
After the workshop me and Maciej went for dinner and met with Piotr. We all had a good chat – funny thing was I talked about A-Frame and they seemed really excited about it, just as I am. There’s a chance we might do something around it together in the future.
Anyway – I think my trip to Wrocław went great, and I hope the students feel the same. I can’t wait to learn about new HTML5 games being created because someone got interested after attending the workshop. Sharing the knowledge and seeing the results is really a good feeling.