Slow month with a happy ending during the last weekend – we’ve organized GameJam.js 2019 hackathon with the Polyjam crew in Warsaw for the Global Game Jam happening around the world.
Three weeks ago, on the weekend of January 25th-27th, GameJam.js 2019 had happened – it was hosted at the Warsaw University of Technology another year in a row.
Last month of 2018 was rather quiet, as you’d expect – not much had happened in the first half, and the second was taken over by Christmas.
Google Campus in Warsaw was the place I visited a few times recently, and every single time with a slightly different role and approach, although all of them related to game development.
I don’t always publish blog posts about random things, but when I do, I really mean them. Plus I needed to show you a very cool addition to my sticker collection.
Not much has happened in November – there was a lot of maintenance and small tasks here and there, but noting solid enough to make it big this report.
Monthly Report for October is published a few days after the September one in an attempt to get back to writing and publishing blog posts on time.
Exactly two weeks ago, on October 26th, I’ve visited Yggdrasil’s office in Kraków to represent Gamedev.js initiative and give a talk about mixing up realities using Progressive Web Apps and board games.
You know the saying that the grass is greener on the other side of the wall? We often envy something we don’t have while not acknowledging things we already achieved and taking them for granted. Others may have what we seek, but are tired of things we are looking for.