I haven’t released any new games in a very long time, because I focused on a variety of other gamedev projects even more than usual. There are finally some good news though – more work on Wizard Quest “in the meantime” and the newest game, Caveman Grru.
Another month passed by – I’ve continued my WebVR gamedev activities: writing, talking and demoing. There’s still some js13kGames work to be done too.
Just like a year ago, I visited Poznań to give a gamedev talk. This time, instead of Firefox OS, I presented about WebVR.
After what would seem an eternity the Falsy Values conference has returned. The first edition was held in 2011 and then the Front-Trends conference took over. This year we finally had both in a single year – with Front-Trends in May and Falsy Values in October.
As expected, September was full of work on the js13kGames competition. I was able to travel a little bit in the meantime, but it wasn’t much – I visited Lublin and Berlin.
After my talk at the meet.js Lublin about the Gamepad API last month I decided to try something new. I wanted to give a talk about WebVR for some time now, but didn’t want to start without the proper setup. It ended up exactly how I wanted to avoid it: I gave a talk without the working device.
I had the pleasure to go once again to Reject.js conference after two years when I talked about Firefox OS and HTML5 games, but this time in a totally different role – as someone taking care of the WebVR and Games setup in the Mozilla lounge. My stay was expanded to JSConf.eu conference too.
This is a quick note on a small change I made to make my life a little bit easier. I’ve moved from Octopress on Enclave Games to my personal WordPress here as I write those two myself anyway.
I had the pleasure of visiting my home town and speaking at the local meet.js Lublin meetup – on September 3rd I gave a talk about the Gamepad API.