September was a busy month, even more busy than August – you can tell by looking at how many posts were published between those two reports: exactly six.
I wrote a guest blog post for the JS Kongress conference (where I’ll be running a workshop on how to build HTML5 games with Phaser) about the current state of HTML5 game development in 2016, or at least my point of view on the given topic.
We have 127 success stories this year – that’s the number of entries submitted in 2016. Finishing a game is not an easy task, even more with given constraints of size and time, that’s why I appreciate every single one submitted for the js13kGames competition.
After the incredible trip to Iceland for the first JSConf there I had a week to prepare myself for the next journey, this time a lot closer – to Berlin.
August (and the first half of September) was so busy that this monthly report had to wait way longer than usual to be written and published.
I’ve attended JSConf Iceland 2016 that happened on August 25-26th in Reykjavik. I’ve decided to write a longer-than-usual summary of the event in the form of a trip report.