After the successful visit at the ZTG Gamedev Convention I travelled to Budapest in Hungary to give two talks in one day at the Hungarian Web Conference. I was welcomed by the local community and enjoyed my time there.
I was invited to the ZTG conference a year ago, but Mozilla Festival event was already booked for the same date, so I said I’ll try to visit them next year. I wasn’t sure whether I’ll be going to MozFest again this year, but I ended up traveling to Poznan instead of London.
I’ve started Gamedev.js Weekly half a year ago and now, when it reached 2000 subscribers I decided to move it to its own domain and polish the design a bit.
So here it is: HTML5 Game Development Insights book printed by Apress was published a few days ago and is already available at Amazon. I wrote only one chapter, but still it’s the first printed material with me as an author, so I’m super happy about that.
The Mozilla Festival in which I participated was held during October 25th-27th last year, but I was quite busy lately and didn’t have time to post on this blog regularly. I’m still amazed by the event, so decided to write it down even though it was more than 3 months ago.
After my talk at the RejectJS conference about Firefox OS and HTML5 games in which I showed Captain Rogers being ported to the Mozilla mobile operating system I thought I’ll spend the rest of the month being an attendee at onGameStart and chill out with my friends. But in the meantime there was another event on the way.
So there was a week in Berlin that was fully packed with front-end events: RejectJS, CSSConf.eu and JSConf.eu. I was lucky enough to be invited to speak at the first one – it was a satellite event before the main JSConf.eu event. There was also a lot of parties around to integrate with the community.
It’s less than a month to the next edition of the first and the best HTML5 game development conference on the planet – onGameStart 2013. There’s also a contest where you can win one of the three tickets worth 79 Euro each!
As you may already figured out I’m lately more into HTML5 mobile games rather than front-end development. That’s why Enclave Games was born – it is an Indie Game Development studio focused on mobile HTML5 games. It’s one-man-army for now, I’ll focus on mobile HTML5 games for some time and see what happens.
I had the pleasure of speaking at the Web-5 conference in Béziers on June 14th about Firefox OS and HTML5 games – here are my quick notes about that event. I really enjoyed it, spent few lovely days in sunny France and met a lot of interesting people!