Finally, a not delayed Monthly Report. February was ok-ish given what were the plans – I haven’t worked on any of the gamedev projects, but I did wrote a few articles and attended some events.
I was invited to be a mentor at the Edukaton, a hackathon that was aiming to teach how not to get scammed – it was held on February 16th-18th in Warsaw.
Another monthly report delayed by three weeks – I really hope I’ll catch up with the writing at some point.
I’m not sure if it’s possible to go even deeper, but during the last weekend of January 2018 there was an event inside an event, that was part of the bigger event.
The submission deadline for the js13kGames 2017 competition was September 13th, but it took almost half a year to finish that edition and be able to write a post mortem.
Let’s look at the js13kGames 2017 competition from the perspective of those few months that already passed, see why this one was special, and why it have to change.
New year started some time ago already, so let’s look back at the past twelve months and see what happened, good or bad. If you want to have a good laugh be sure to check my predictions and plans from 2015 and 2016 – some of them crashed into a wall pretty hard.